Procedural Shader Controls
Notice how tactile film grain eliminates flat color banding, providing subtle depth to dark-mode cards and modal backdrops.
<svg viewBox="0 0 200 200" xmlns="http://www.w3.org/2000/svg">
<filter id="proceduralNoise">
<feTurbulence
type="fractalNoise"
baseFrequency="0.675"
numOctaves="3"
stitchTiles="stitch"
/>
<feColorMatrix type="saturate" values="0" />
</filter>
<rect width="100%" height="100%" filter="url(#proceduralNoise)" opacity="0.12" />
</svg>