.clipped-element {
clip-path: polygon(0% 0%, 100% 0%, 100% 85%, 0% 100%);
}Break free from rectangular boxes. Create sharp geometric angled cards, chevrons, hexagons, ribbons, and custom polygon silhouettes. Drag handles on an interactive coordinate grid, snap to edges, and copy responsive percentage-based CSS polygon() and SVG clipPath definitions.
.clipped-element {
clip-path: polygon(0% 0%, 100% 0%, 100% 85%, 0% 100%);
}Technical guide on Cartesian coordinate clipping, responsive percentage polygons, and hardware compositing.
The CSS clip-path property determines which portion of an element is visible by masking the rendering context with a closed geometric shape. While border-radius is limited to elliptic corners, clip-path: polygon() enables non-rectangular layout paradigms (angled hero sections, chevrons, hexagonal badges, and slant containers) that scale fluidly without external raster masks.
A CSS polygon is defined as polygon(x1 y1, x2 y2, ... xn yn) where coordinates specify vertices in 2D space. Using percentage units (0% to 100%) binds vertices to the bounding box of the element, ensuring the shape automatically adapts to responsive viewport resizes.
Vertices must be defined in clockwise or counter-clockwise sequential order along the shape perimeter. Intersecting line segments evoke the non-zero winding rule, which can create unintended hollow cutouts or inverted fill regions.
Unlike CSS opacity or visibility, clip-path actively alters the pointer-events hit-testing boundary of the element. Mouse clicks and hover states outside the clipped polygon pass through to elements underneath. Modern layout engines composite clipped surfaces directly in GPU hardware textures.
| Parameter | Standard / Value | Engineering Scope |
|---|---|---|
| CSS Specification | CSS Masking Module Level 1 (clip-path) | Hardware-composited element masking |
| Coordinate Unit | Normalized Percentages (0% to 100%) | Fully responsive viewport adaptation |
| Hit Testing | Strict Polygon Boundary Hit-Testing | Pointer events pass through clipped areas |
| Tailwind Target | Arbitrary Class ([clip-path:polygon(...)]) | Zero-config Tailwind CSS integration |
.slanted-card {
/* Top-left, Top-right, Bottom-right with 15% upward slant, Bottom-left */
clip-path: polygon(0% 0%, 100% 0%, 100% 85%, 0% 100%);
background: linear-gradient(135deg, #18181b, #09090b);
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